CS2 Žaidimo Atnaujinimas: Pre-Releas (1.41.1.3-rc1)
Naujas pre-releas versijos (“1.41.1.3-rc1”) atsirado CS2 beta depo. Ši versija nėra suderinama su viešuoju varžymu.
Norėdami sužinoti, kaip įsijungti į CS2 beta depo versiją, apsilankykite šiame puslapyje: https://support.steampowered.com/kb_article.php?ref=9847-WHXC-7326
ENGINE
- Updated engine code to the latest version of Source 2.
- Reworked bullet penetration simulation to reduce CPU usage.
- Improved core utilization of some client particle and sound effects processing, reducing overall CPU usage when players are shooting.
GAMEPLAY
- Defusing C4 will now lower the viewmodel weapon, prevent scoping, and delay firing the weapon by 150ms after exiting the defuse.
- Fixed a case where 1 tick was incorrectly subtracted from sv_predictable_damage_tag_ticks.
UI
- Major Highlight clips are now viewable from the Spectator Loadout.
- Selected player is now more visible in the Team Counter.
- Context menu in the Inventory now opens in a position relative to the cursor.
- HUD weapon mode indicator has been moved to the ammo count.
MAP SCRIPTING
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cs_script enums can now be imported and behave the same as TypeScript enums.
- CSWeaponType.PISTOL == 1
- CSWeaponType[1] == „PISTOL”
- Added enums CSRoundEndReason, CSHitGroup, CSLoadoutSlot, CSDamageTypes, CSDamageFlags and CSWeaponAttackType
- Added BOOSTS value to CSGearSlot. This is the gear slot for healthshots.
- Updated Instance.OnRoundEnd to now receive the reason
- Updated Instance.OnBeforePlayerDamage to now receive damageType and damageFlags and the result can now modify damageType and damageFlags
- Updated Instance.OnPlayerDamage to now receive damageType and damageFlags
- Updated Instance.OnKnifeAttack to now receive attackType
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Updated Instance.TraceLine, Instance.TraceSphere and Instance.TraceBox
- The trace config now accepts an array of ignore entities or just one
- The trace config can specify to trace against hitboxes
- The trace result will include hitGroup if tracing against hitboxes
- Updated Instance.BulletTrace result to include hitGroup
- Updated Entity.TakeDamage to accept damageType and damageFlags
- Added CSWeaponData.GetGearSlot()
Visi šie atnaujinimai ir patobulinimai turėtų pagerinti žaidimo efektyvumą, suteikti geriausią žaidimo patirtį ir padaryti CS2 dar įdomesnį žaidimą.
Šaltinis: https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1813041031352604

